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[原声] [tr24] [gm] a。 R. E. S:灭绝议程(A.R.E.S.)(由Hyperduck SoundWorks) - 2011年(得分)

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发表于 2020-12-8 14:36:20 | 显示全部楼层 |阅读模式
A . R . E . S: Extinction AgendaЖанр: Score || Композитор: HyperDuck SoundWorks || Год выпуска диска: 2011
Аудиокодек: FLAC (*.flac) || Тип рипа: tracks || Битрейт аудио: lossless || Bits per sample: 24
Продолжительность: 38:38 || Источник: Indie Music Bundle || Наличие сканов в содержимом раздачи: front, back
Треклист:
01. Title Theme (1:52)
02. 30th May, 2094 (Cut Scene I) (1:40)
03. Junkyard (Level I) (3:49)
04. Fire in the Sky (Valkyl Zypher Cannon) (0:28)
05. Goliath & Carrion (Boss 1 & 2) (2:12)
06. Bombs n Guns (New Item) (0:28)
07. And It's Done (Level Clear) (0:07)
08. Remake (Level II) (3:14)
09. Home of the Calumma (Level III) (3:29)
10. Snappin' Necks & Cashin' Cheques (Mini-Boss) (2:00)
11. Sentinel & Prime Guardian (Boss 3 & 4) (1:43)
12. Julia Carson (Cut Scene II) (1:18)
13. Electrigger Happy (Level IV) (3:53)
14. Zytron (Cut Scene III) (1:14)
15. UE (Level V) (3:24)
16. Beautiful Savage (Final Boss) (2:36)
17. The Subtle Knife (Final Cut Scene) (2:56)
18. Evil Runs in the Family (Bonus Track A) (0:43)
19. BANG BANG BANG! (Bonus Track B) (0:32)
20. Grass is always Greener (Unsung Credits Theme) (1:01)
+ 21. Surasshu - Deal With It (UE Remix) (5:02) [16 bps]
Лог проверки качества

AUDIOCHECKER v2.0 beta (build 457) - by Dester - opdester@freemail.hu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-=== DO NOT EDIT THIS FILE! ===-
Path: ...\HyperDuck SoundWorks - 2011 - A.R.E.S. Extinction Agenda
01 -=- 01 - Title Theme.flac -=- ERROR
02 -=- 02 - 30th May, 2094 (Cut Scene I).flac -=- ERROR
03 -=- 03 - Junkyard (Level I).flac -=- ERROR
04 -=- 04 - Fire in the Sky (Valkyl Zypher Cannon).flac -=- ERROR
05 -=- 05 - Goliath & Carrion (Boss 1 & 2).flac -=- ERROR
06 -=- 06 - Bombs n Guns (New Item).flac -=- ERROR
07 -=- 07 - And It's Done (Level Clear).flac -=- ERROR
08 -=- 08 - Remake (Level II).flac -=- ERROR
09 -=- 09 - Home of the Calumma (Level III).flac -=- ERROR
10 -=- 10 - Snappin' Necks & Cashin' Cheques (Mini-Boss).flac -=- ERROR
11 -=- 11 - Sentinel & Prime Guardian (Boss 3 & 4).flac -=- ERROR
12 -=- 12 - Julia Carson (Cut Scene II).flac -=- ERROR
13 -=- 13 - Electrigger Happy (Level IV).flac -=- ERROR
14 -=- 14 - Zytron (Cut Scene III).flac -=- ERROR
15 -=- 15 - UE (Level V).flac -=- ERROR
16 -=- 16 - Beautiful Savage (Final Boss).flac -=- ERROR
17 -=- 17 - The Subtle Knife (Final Cut Scene).flac -=- ERROR
18 -=- 18 - Evil Runs in the Family (Bonus Track A).flac -=- ERROR
19 -=- 19 - BANG BANG BANG! (Bonus Track B).flac -=- ERROR
20 -=- 20 - Grass is always Greener (Unsung Credits Theme).flac -=- ERROR
21 -=- 21 - Surasshu - Deal With It (UE Remix).flac -=- CDDA (100%)
20954148


Скриншот спектра частот




Об игре
You are Ares, the first Zytron immune robot. A symbol of how far human technology has come, you are the most advanced robot in existence; built to run faster, jump higher, and fire quicker. In addition to these core attributes, your design includes a system for converting spare parts and resources into valuable items, armor, and weaponry.
You will need to use everything at your disposal in order to reach and rescue the survivors aboard the Zytron infected space station.

Об исполнителе
HyperDuck SoundWorks is a team from Ireland who are passionate about music creation for media, game in particular however. They are from Belfast, Northern Ireland, and both have Honours Degrees in Music.
Joining together as friends many years ago, the two began their VG Music making journey when they joined forces with Dan Remar to make the Iji OST. After this they have since been the lead audio behind Katakijin, Zero Gear, A.R.E.S: Extinction Agenda, Dust: An Elysian tail, Break Limit, Mama & Son: Clean House, Space Junk, and the list really does go on and on.
Some of those games are still being developed but rest assured every ounce of work that the HyperDucks do will always see its way onto their website for as many ears to hear as possible. Being the lead audio behind two Microsoft Dream. Build. Play winners for 2009 and 2010, the HyperDucks do not hold back on effort when entering any project. And should you feel the same way about your own work, do give us a shout and let us get to work!

                                                                                       
                       
                       
                       
                       
                       
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