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[无损ALAC] (Drum \u0026 Amp; Bass, Dubstep, IDM) Mobthrow - Mobthrow - 2011, Alac (Tracks), Lossless

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发表于 2021-9-25 13:10:46 | 显示全部楼层 |阅读模式
Mobthrow - Mobthrow
Год: 2011
Страна:
Germany
Жанр: Drum & Bass / Dubstep/ IDM
Издатель (лейбл): Ad Noiseam
№ по каталогу: ADN141
Продолжительность: 00:48:38
Источник: XNoisia
Программа-риповщик: foobar2000 + iTunes (lossless)
Кодек: ALAC | Битрейт: lossless | Тексты: не требуютсяТреклист:
01. Be Water (1:18)
02. Rainwolf (6:40)
03. Deathnote (5:58)
04. Angel Eyes (4:56)
05. Night Riders (3:15)
06. Bulb Engine (5:00)
07. Desert City Rising (6:17)
08. The 3 Marks (ft. Katja) (2:02)
09. Iron Tribal (5:21)
10. Street Breakz (4:24)
11. Alone In The Ruins (3:27)
© fewdje rutracker.org
Скриншот iTunes


Лог извлечения/проверки fooCDtect

fooCDtect - foobar2000 + auCDtect, baralgin.
auCDtect: CD records authenticity detector, version 0.8.2
Copyright (c) 2004 Oleg Berngardt. All rights reserved.
Copyright (c) 2004 Alexander Djourik. All rights reserved.
     mode: 0
===========================================
    Track: 01. Be Water
Processing file: [01. Be Water.aucdtect]
Detected average hi-boundary frequency: 2.036736e+004 Hz
Detected average lo-boundary frequency: 1.425315e+004 Hz
Detected average hi-cut frequency: 2.006023e+004 Hz
Detected average lo-cut frequency: 7.588809e+003 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 1.730100e+000
First order smothness: 2.832723e-001
Second order smothness: 6.984127e-001
------------------------------------------------------------
This track looks like CDDA with probability 54%
===========================================
    Track: 02. Rainwolf
Processing file: [02. Rainwolf.aucdtect]
Detected average hi-boundary frequency: 2.031625e+004 Hz
Detected average lo-boundary frequency: 1.322781e+004 Hz
Detected average hi-cut frequency: 2.056037e+004 Hz
Detected average lo-cut frequency: 1.019362e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 3.936657e-001
First order smothness: 4.020065e-001
Second order smothness: 5.837611e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 03. Deathnote
Processing file: [03. Deathnote.aucdtect]
Detected average hi-boundary frequency: 2.033858e+004 Hz
Detected average lo-boundary frequency: 1.335269e+004 Hz
Detected average hi-cut frequency: 2.078000e+004 Hz
Detected average lo-cut frequency: 1.147294e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 2.440581e-001
First order smothness: 4.733959e-001
Second order smothness: 4.431403e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 04. Angel Eyes
Processing file: [04. Angel Eyes.aucdtect]
Detected average hi-boundary frequency: 2.030430e+004 Hz
Detected average lo-boundary frequency: 1.328328e+004 Hz
Detected average hi-cut frequency: 2.104951e+004 Hz
Detected average lo-cut frequency: 1.227516e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 1.347622e-001
First order smothness: 4.308275e-001
Second order smothness: 3.401769e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 05. Night Riders
Processing file: [05. Night Riders.aucdtect]
Detected average hi-boundary frequency: 2.035916e+004 Hz
Detected average lo-boundary frequency: 1.378510e+004 Hz
Detected average hi-cut frequency: 2.079456e+004 Hz
Detected average lo-cut frequency: 1.113216e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 4.754126e-001
First order smothness: 4.516595e-001
Second order smothness: 6.435786e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 06. Bulb Engine
Processing file: [06. Bulb Engine.aucdtect]
Detected average hi-boundary frequency: 2.033034e+004 Hz
Detected average lo-boundary frequency: 1.315989e+004 Hz
Detected average hi-cut frequency: 2.118031e+004 Hz
Detected average lo-cut frequency: 9.745941e+003 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 2.976487e-001
First order smothness: 4.474914e-001
Second order smothness: 2.586476e-001
------------------------------------------------------------
This track looks like CDDA with probability 99%
===========================================
    Track: 07. Desert City Rising
Processing file: [07. Desert City Rising.aucdtect]
Detected average hi-boundary frequency: 2.017594e+004 Hz
Detected average lo-boundary frequency: 1.355231e+004 Hz
Detected average hi-cut frequency: 2.083918e+004 Hz
Detected average lo-cut frequency: 9.847158e+003 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 4.398385e-001
First order smothness: 3.850916e-001
Second order smothness: 4.531947e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 08. The 3 Marks (Featuring Katja)
Processing file: [08. The 3 Marks (Featuring Katja).aucdtect]
Detected average hi-boundary frequency: 2.025256e+004 Hz
Detected average lo-boundary frequency: 1.443876e+004 Hz
Detected average hi-cut frequency: 2.115460e+004 Hz
Detected average lo-cut frequency: 9.151252e+003 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 1.753921e-001
First order smothness: 3.764524e-001
Second order smothness: 6.398141e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 09. Iron Tribal
Processing file: [09. Iron Tribal.aucdtect]
Detected average hi-boundary frequency: 2.036777e+004 Hz
Detected average lo-boundary frequency: 1.373420e+004 Hz
Detected average hi-cut frequency: 2.100163e+004 Hz
Detected average lo-cut frequency: 1.224808e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 2.933350e-001
First order smothness: 4.224163e-001
Second order smothness: 3.018923e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 10. Street Breakz
Processing file: [10. Street Breakz.aucdtect]
Detected average hi-boundary frequency: 2.037741e+004 Hz
Detected average lo-boundary frequency: 1.363116e+004 Hz
Detected average hi-cut frequency: 2.101992e+004 Hz
Detected average lo-cut frequency: 1.179383e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 1.202994e-001
First order smothness: 4.340893e-001
Second order smothness: 2.682495e-001
------------------------------------------------------------
This track looks like CDDA with probability 100%
===========================================
    Track: 11. Alone In The Ruins
Processing file: [11. Alone In The Ruins.aucdtect]
Detected average hi-boundary frequency: 2.037257e+004 Hz
Detected average lo-boundary frequency: 1.353070e+004 Hz
Detected average hi-cut frequency: 2.029001e+004 Hz
Detected average lo-cut frequency: 1.264179e+004 Hz
Maximum probablis boundary frequency: 2.189100e+004 Hz
Coefficient of nonlinearity of a phase: 1.305726e+000
First order smothness: 3.548677e-001
Second order smothness: 7.572903e-001
------------------------------------------------------------
This track looks like CDDA with probability 92%
===========================================


EAC лог создания рипа исходной раздачи

Exact Audio Copy V1.0 beta 1 from 15. November 2010
EAC extraction logfile from 26. March 2011, 17:55
Mobthrow / Mobthrow
Used drive  : HL-DT-STDVDRAM GH22NS50   Adapter: 0  ID: 0
Read mode               : Secure
Utilize accurate stream : Yes
Defeat audio cache      : Yes
Make use of C2 pointers : No
Read offset correction                      : 667
Overread into Lead-In and Lead-Out          : No
Fill up missing offset samples with silence : Yes
Delete leading and trailing silent blocks   : No
Null samples used in CRC calculations       : Yes
Used interface                              : Native Win32 interface for Win NT & 2000
Gap handling                                : Appended to previous track
Used output format              : Benutzerdefinierter Komprimierer
Selected bitrate                : 768 kBit/s
Quality                         : High
Add ID3 tag                     : No
Command line compressor         : C:\Program Files (x86)\Exact Audio Copy\FLAC\FLAC.EXE
Additional command line options : -V -8 -T "artist=%a" -T "title=%t" -T "album=%g" -T "date=%y" -T "tracknumber=%n" -T "genre=%m" %s
TOC of the extracted CD
     Track |   Start  |  Length  | Start sector | End sector
    ---------------------------------------------------------
        1  |  0:00.00 |  1:18.01 |         0    |     5850
        2  |  1:18.01 |  6:40.01 |      5851    |    35851
        3  |  7:58.02 |  5:58.01 |     35852    |    62702
        4  | 13:56.03 |  4:56.01 |     62703    |    84903
        5  | 18:52.04 |  3:15.01 |     84904    |    99529
        6  | 22:07.05 |  5:00.01 |     99530    |   122030
        7  | 27:07.06 |  6:17.01 |    122031    |   150306
        8  | 33:24.07 |  2:02.01 |    150307    |   159457
        9  | 35:26.08 |  5:21.01 |    159458    |   183533
       10  | 40:47.09 |  4:24.01 |    183534    |   203334
       11  | 45:11.10 |  3:27.01 |    203335    |   218860
Track  1
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\01 - Mobthrow - Be Water.wav
     Pre-gap length  0:00:02.00
     Peak level 92.4 %
     Extraction speed 0.6 X
     Track quality 99.8 %
     Test CRC 57958425
     Copy CRC 57958425
     Track not present in AccurateRip database
     Copy OK
Track  2
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\02 - Mobthrow - Rainwolf.wav
     Pre-gap length  0:00:02.00
     Peak level 97.4 %
     Extraction speed 1.4 X
     Track quality 100.0 %
     Test CRC 2E4BB010
     Copy CRC 2E4BB010
     Track not present in AccurateRip database
     Copy OK
Track  3
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\03 - Mobthrow - Deathnote.wav
     Pre-gap length  0:00:02.00
     Peak level 97.5 %
     Extraction speed 1.6 X
     Track quality 100.0 %
     Test CRC 47AE0DFD
     Copy CRC 47AE0DFD
     Track not present in AccurateRip database
     Copy OK
Track  4
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\04 - Mobthrow - Angel Eyes.wav
     Pre-gap length  0:00:02.00
     Peak level 97.5 %
     Extraction speed 1.7 X
     Track quality 100.0 %
     Test CRC FB3BE8B7
     Copy CRC FB3BE8B7
     Track not present in AccurateRip database
     Copy OK
Track  5
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\05 - Mobthrow - Night Riders.wav
     Pre-gap length  0:00:02.00
     Peak level 96.8 %
     Extraction speed 1.7 X
     Track quality 100.0 %
     Test CRC 8EC87635
     Copy CRC 8EC87635
     Track not present in AccurateRip database
     Copy OK
Track  6
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\06 - Mobthrow - Bulb Engine.wav
     Pre-gap length  0:00:02.00
     Peak level 97.6 %
     Extraction speed 1.9 X
     Track quality 100.0 %
     Test CRC 5661DF72
     Copy CRC 5661DF72
     Track not present in AccurateRip database
     Copy OK
Track  7
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\07 - Mobthrow - Desert City Rising.wav
     Pre-gap length  0:00:02.00
     Peak level 97.5 %
     Extraction speed 2.1 X
     Track quality 100.0 %
     Test CRC CA578DFA
     Copy CRC CA578DFA
     Track not present in AccurateRip database
     Copy OK
Track  8
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\08 - Mobthrow - The 3 Marks (ft. Katja).wav
     Pre-gap length  0:00:02.00
     Peak level 91.3 %
     Extraction speed 1.8 X
     Track quality 100.0 %
     Test CRC 456F7DD7
     Copy CRC 456F7DD7
     Track not present in AccurateRip database
     Copy OK
Track  9
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\09 - Mobthrow - Iron Tribal.wav
     Pre-gap length  0:00:02.00
     Peak level 97.5 %
     Extraction speed 2.2 X
     Track quality 100.0 %
     Test CRC A5025FC4
     Copy CRC A5025FC4
     Track not present in AccurateRip database
     Copy OK
Track 10
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\10 - Mobthrow - Street Breakz.wav
     Pre-gap length  0:00:02.00
     Peak level 97.6 %
     Extraction speed 2.0 X
     Track quality 99.9 %
     Test CRC F2E57098
     Copy CRC F2E57098
     Track not present in AccurateRip database
     Copy OK
Track 11
     Filename D:\Music Rip\Mobthrow - Mobthrow (FLAC)\11 - Mobthrow - Alone In The Ruins.wav
     Pre-gap length  0:00:02.00
     Peak level 96.8 %
     Extraction speed 2.3 X
     Track quality 100.0 %
     Test CRC 93FFF6C9
     Copy CRC 93FFF6C9
     Track not present in AccurateRip database
     Copy OK
None of the tracks are present in the AccurateRip database
No errors occurred
End of status report
==== Log checksum A55779A71DE6933F93618FD4022CE72911AAB93D79FAF6279D7FC34A36770AA2 ====


Об альбоме
В течение двух лет греческий продюсер Ангелос Лиаррос (Angelos Liaros) томил нас ожиданием. Его первое появление на электронной сцене ознаменовалось выпуском взрывной ипишкой из серии Mutant Dubstep. Уже тогда было ясно, что Mobthrow – это музыка со своим уникальным характером, вобравшая в себя влияние множества других стилей. Удалось ли Ангелосу удержать планку? Безусловно! Дебютный полноформатник с одноимённым названием ещё более расширяет границы жанра и ещё больше содержит необузданного, чистого драйва. Дабстепу отведена меньшая роль, бит теперь иногда даже ускоряется до жёсткого драмэндбейса, в котором чувствуется лёгкий постиндустриальный налёт. Однако что Ангелос творит с басом, просто не передать словами, такое ощущение, что он изобрёл какую-то новую формулу звучания низких частот. Они у него извиваются как змеи, постоянно видоизменяются и вибрируют. Особенно наглядно это продемонстрировано в треке «Desert City Rising». Сказать, что альбом хорошо спродюсирован, значит ничего не сказать, масштабность постановки (если так можно выразиться) бросается сразу в глаза. Не хочу никого обижать, но Mobthrow, как мне кажется, на голову выше многих резидентов Ad Noiseam, которые в большинстве своём всё-таки ориентированы на танцполы. Альбому присуща некая универсальность, некоторые треки однозначно порвут любую дискотеку в частности «Deathnote», «Iron Tribal», «Angel Eyes» и в то же время пластинку можно с удовольствием слушать дома, наслаждаясь великолепными «Rainwolf» и «Alone In The Ruins», хотя никто не запрещает устраивать рейв дома.
Теперь с уверенностью можно сказать, что ожидание не прошло зря, перед нами новое имя, творчество которого будет отслеживаться и находится под пристальным вниманием.


                                                                                       
                       
                       
                       
                       
                       
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